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From concept sketches to final in-game imagery, this collection showcases the work of Valfaris developer Steel Mantis, a two-man team comprised of Andrew Gilmour (artist and designer) and Thomas Jenns (programmer and designer). Get a closer look at weapon, enemy, and environment art, as well as previously unseen – and unused! – designs.
✓ Supported
Solo Only
Unsupported
✓ Full Controller Support
Crowdsourced campaign length, extra objectives, and 100% completion metrics
Session-Based / Party Multiplayer
Designed for dynamic rounds, party matchmaking, and infinite multiplayer replayability. No fixed linear campaign duration.
Official high-resolution media gallery (8 screenshots)


Available game editions, collector bundles, Supporter Packs, and downloadable expansions
Live pricing across official digital stores, historical lows, and subscription catalog availability
Honest player critiques with verified playtime and karma upvoting
Be the first to share your review and earn +10 Karma!
Troubleshooting guides, build recommendations and accepted solutions
Have a question about the game or performance? Ask the community!
Key directors, leads, and game development studios