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THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.
✓ Supported
Solo Only
Unsupported
Keyboard & Mouse
Crowdsourced campaign length, extra objectives, and 100% completion metrics
Session-Based / Party Multiplayer
Designed for dynamic rounds, party matchmaking, and infinite multiplayer replayability. No fixed linear campaign duration.
Official high-resolution media gallery (11 screenshots)



Available game editions, collector bundles, Supporter Packs, and downloadable expansions
Live pricing across official digital stores, historical lows, and subscription catalog availability
Honest player critiques with verified playtime and karma upvoting
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Troubleshooting guides, build recommendations and accepted solutions
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Key directors, leads, and game development studios