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苏醒之时,他正处于昏暗的木屋之中。自己的身份、过去的经历,全都无法想起。很快,他发觉自己正处于一个异常的空间,到处都是谜题和陷阱,还有一些古怪的居民。在前行的途中,也不断与同样被困在此处的人成为了同伴。道路的前方,是救赎,还是绝望?这是一个围绕着“诅咒”与“救赎”的故事。
✓ Supported
Solo Only
Unsupported
Keyboard & Mouse
Crowdsourced campaign length, extra objectives, and 100% completion metrics
Session-Based / Party Multiplayer
Designed for dynamic rounds, party matchmaking, and infinite multiplayer replayability. No fixed linear campaign duration.
Official high-resolution media gallery (10 screenshots)



Available game editions, collector bundles, Supporter Packs, and downloadable expansions
Live pricing across official digital stores, historical lows, and subscription catalog availability
Honest player critiques with verified playtime and karma upvoting
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Troubleshooting guides, build recommendations and accepted solutions
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Key directors, leads, and game development studios