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1890, Santiago, Chile. A powerful warlock has fallen into a deep sleep. His nightmares are becoming real, and his monsters now emanate from an abyss into the world above. It will take a special warrior to enter the abyss, and a special composer to score that journey. Patricio Meneses is that composer.
Multiplayer Only
Solo Only
Unsupported
Keyboard & Mouse
Crowdsourced campaign length, extra objectives, and 100% completion metrics
Session-Based / Party Multiplayer
Designed for dynamic rounds, party matchmaking, and infinite multiplayer replayability. No fixed linear campaign duration.
Official high-resolution media gallery (1 screenshots)

Available game editions, collector bundles, Supporter Packs, and downloadable expansions
Live pricing across official digital stores, historical lows, and subscription catalog availability
Honest player critiques with verified playtime and karma upvoting
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Troubleshooting guides, build recommendations and accepted solutions
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Key directors, leads, and game development studios